Learn about core process for effective Remote Ideation techniques
Remote working: collaboration and clarity first
When collaborating with clients I believe in team spirit during product ideation and UX. I also believe that the final usability and look of a product, digital or real, is the result of the clarity during its design phase.
Nowadays, we are all aware that most work and collaborations are done remotely. I want to offer you some advice based on my experience:
Stay Flexible: not everything will be done in one video call
You will probably have to split your workshop into an asynchronous part (so that people will be able to contribute with research and analysis at different times) and a synchronous part, where everybody participates remotely at the same time. It may sound tricky and scary, since designing a feature might include many solutions and decisions, as well as many different perspectives when envisioning the product (IT, Product, Designers, eventually Sales and Marketing depending on the project). With that many viewpoints and decisions, there will be many ideation techniques involving paper sketching. However with the help of a Facilitator, a time-tracker and a shared agenda you’ll have the superpowers to work through it!
Asynchronous Work — benefits:
Contribute with your research, notes and sketches when your schedule allows you to do it. This means part of the work can be done separately, the collaborative meeting will be shorter and during the video-call people can directly present their thoughts.
Let your ideas rest: since you don’t have the pressure of a collaborative ideation session, in which your creativity must be delivered in 8 to 35min, working asynchronously could help you to focus more on your ideas and improve them.
Projects can be completed, even if people are working in conflicting time zones for big meetings.
Synchronous Work — benefits:
You’ll move forward in the design process just in this part of the project. As all decisions about the product will be team decisions, to speed up ideas and get things done push for collaborative discussion via calls.
When a situation is complex and requires back and forth discussions, it’s important to talk about solutions together, clarity and collaboration is the core of success.
It is good for team spirit and clarity. Remember: the product you are designing will reflect your process. If your team was lacking in communication, your final result might not be so well thought through.
How to conduct a Design Sprint remotely:
Collect your research beforehand (asynchronously)in a shared folder or in an interactive board. Ask your team to focus the research on a clear problem statement and specific ”how might we ____” questions to solve it.
Share before the meeting the agenda so even if you are not in the same room, you are on the same page!
Prepare for your Ideation Session with clear visual examples, research is one of the core part of ideation projects, this might be helpful whilst you are sketching your idea.
Remote Sketching Exercises: Assign individual team members to sketch out their ideas and concepts, then share and discuss them during virtual meetings to gather feedback and refine concepts.
Host virtual design studios where team members present their designs or wireframes, receive feedback, and iterate on their work collaboratively. Don’t forget the process, avoid unfinished discussions and focus on productivity. Make sure you are giving time to individual ideation and time to collectively review ideas.
Conduct remote user interviews and surveys to gather insights and feedback directly from users, informing the ideation process and validating design decisions.
Organize virtual design critique sessions where team members can review each other's work, offer constructive feedback, and identify areas for improvement.
Collaborate on storyboarding exercises to visualize user journeys and scenarios, helping to identify pain points and opportunities for innovation.
Rapid Prototyping: Use prototyping tools like Figma or Adobe XD to quickly create interactive prototypes of design concepts, allowing team members to test and iterate on ideas remotely.